Realm

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  1. Support for Xamarin.iOS Hot Restart

    One of the coolest Xamarin.iOS features is that you can hook your iOS device to the Windows and debug the application very quickly without having to connect it to the Mac and wait ages until the debugger starts up. Unfortunately, an app containing Realm .NET SDKs won't run with this mechanism and will raise an exception.
    I would really love to see this working. Considering most of the Xamarin apps I do are using Realm, it's a major productivity killer.

    3 votes

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    0 comments  ·  Realm .NET SDK  ·  Flag idea as inappropriate…  ·  Admin →
  2. .NET MAUI Support

    .NET Maui is evolution of Xamarin.Forms. The former will replace later in second quarter of 2022, probably in April, 2022. The developer experience is going to be much better with Maui. Lots of the developers have already started experimenting with maui.
    Lack of support from Realm is a blocker for those who have already started to migrate their apps from Xamarin.Forms to Maui and for those who want to develop there new apps with Maui.

    1 vote

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    0 comments  ·  Realm .NET SDK  ·  Flag idea as inappropriate…  ·  Admin →
  3. Allow (optional) read-only access to Realm objects after deletion

    Using Realm with reactive extensions, 3rd party libraries like DynamicData, and UI binding allows one to create beautifully dynamic, responsive apps with very few lines of clean code. This works fantastically for us in all scenarios except for when an item is deleted.

    As we all know, currently any attempt to access an item's properties after deletion throws an exception. This throws a huge spanner in the works for various reactive operations and UI bindings, which may (for implementation detail purposes of object equality checks, UI redraws queued in the event loop queue, or a bunch of other possibilities)…

    1 vote

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    0 comments  ·  Realm .NET SDK  ·  Flag idea as inappropriate…  ·  Admin →
  4. syncfusion.com support

    Work with the Syncfusion.com Blazor UI components.

    1 vote

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