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  1. Support for Unity3D

    You can't talk about mobile without Unity3D these days. It makes me worried, not seeing it anywhere mentioned. Please add it to the list of future supported platforms.
    Thanks.

    2 votes

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    completed  ·  1 comment  ·  Realm .NET SDK  ·  Admin →
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  2. Support for Data Ingest feature in Flutter SDK

    Hi Team, If you could implement Data Ingest(Unidirectional sync) feature for Flutter SDK it would be really helpful.

    1 vote

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  3. Push local settings / Pull remote settings

    I understand the export/import commands are currently available. But for me, they were a bit confusing because I thought "import" means like "git pull", but it turned out opposite. So instead of export/import, how about adding pull/push?

    The ideal development flow for me is like:
    1) set up initial things on the web (realm.mongodb.com)
    2) locally, run realm-cli pull (Or start with init or add remote before pull)
    3) change settings locally
    4) realm-cli push

    1 vote

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  4. JWT Authentication

    When using a JWT to authenticate
    It would be great if the name field within user_data was used to be saved as the Name of the user when viewing the list of users in Realm UI

    1 vote

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    completed  ·  Drew responded

    This field should be picked up in the Realm UI table if it is mapped from the JWT to a ‘name’ property on the user.

  5. Increase of max body length

    The json body length of webhooks is currently limited to 1 MB:
    "body length cannot be greater than 1048576"

    This is a very good default value.

    However, it would be desirable to be able to change (increase) this value in the webhook settings.

    If this is not feasible, a higher default value would be good. Maybe 3 MB for now.

    1 vote

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  6. Realm Web JS Social Login

    Implement social logins for client js SDK.

    1 vote

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    completed  ·  Drew responded

    The Realm Web SDK should support all available logins now.

  7. GitHub automatic deploy from a subdirectory

    It would be useful to allow automatic deploy where the app is in a subdirectory of the root of the git repository.
    One case is, where the app is one level down. The root directory has a build process that bundles multiple JS modules with rollup and writes the combined output to a Function in the subdirectory.
    Example: https://github.com/gmishkin/jeopardy
    The general use case is a monorepo where there may be multiple apps deployed from a single repo, and they are located in the relevant part of the repo at some arbitrary level of nesting.

    1 vote

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    completed  ·  Drew responded

    Code Deployment now supports deployment from a subdirectory

  8. Support for VPC Peering and IP Whitelisting

    It would be great to add security to requests by being able to respect the relevant Atlas project peering and IP Whitelisting to reach Functions.

    0 votes

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  9. Application Code Rollback

    It would be really awesome to be able to roll back deployments to a previous or a specific version.

    0 votes

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